XP Rates & Brackets
DMMPS Brackets & Experience rates
Our primary goal is to encourage players to focus on 1v1 finals. However, this could lead many to forget the original purpose of Deadman Mode—having fun. Players might resort to muling and engaging only in PvM activities to prepare for 1v1s with the best gear. While this is understandable and fully supported, we also want Deadman Mode to be enjoyable. Therefore, we implemented a bracket system.

More information related to brackets
Unified world: All brackets will play on the same world
Trade restrictions: Players from different brackets cannot trade with each other
Item drops: Items dropped by players outside your combat bracket cannot be picked up unless you are in the same bracket
Boss loot: Loot from bosses obtained by higher brackets will not appear for lower brackets
Tier 3 sigils: Only brackets IV & V can obtain tier 3 sigils
Drop rates: We've copied OSRS drop rate system for DMMPS
Boss room access: Brackets 1, 2 and 3 can not access following content
Godwars
Alchemical Hydra
Nex
Zulrah
Corporeal Beast
Vorkath
Nightmare
Chambers of Xeric
Theatre of Blood
Tombs of Amascut
Demonic Gorillas
Basilisk Knights
Tormented Demons
The Duke Sucellus
The Whisperer
The Leviathan
Varvordis
Perilous Moons
Doom of mokhaiotl
Yama
Impact of these modifications
These changes ensure that lower brackets offer two main benefits: protection from higher combat players and the opportunity for players to enjoy the game without engaging in team-based activities. Lower-tier gear will be used for PKing, matching players' combat levels.
For the highest bracket, these modifications ensure that the best items in the game are obtainable only by players in this tier, preventing the use of alternate accounts to farm items in less populated brackets.
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