check-doubleXP Rates & Brackets

Bracket 1

Combat level 51-70

  • 15x Combat XP

  • 5x Skilling XP

  • 1x Unique multiplier

Bracket 2

Combat level 51-70

  • 20x Combat XP

  • 10x Skilling XP

  • 2x Unique multiplier

Bracket 3

Combat level 71-90

  • 25x Combat XP

  • 15x Skilling XP

  • 3x Unique multiplier

Bracket 4

Combat level 91-110

  • 30x Combat XP

  • 20x Skilling XP

  • 4x Unique multiplier

Bracket 5

Combat level 111+

  • 35x Combat XP

  • 20x Skilling XP

  • 4x Unique multiplier

DMMPS Brackets & Experience rates

Our primary goal is to encourage players to focus on 1v1 finals. However, this could lead many to forget the original purpose of Deadman Mode—having fun. Players might resort to muling and engaging only in PvM activities to prepare for 1v1s with the best gear. While this is understandable and fully supported, we also want Deadman Mode to be enjoyable. Therefore, we implemented a bracket system.

  • Unified world: All brackets will play on the same world

  • Trade restrictions: Players from different brackets cannot trade with each other

  • Item drops: Items dropped by players outside your combat bracket cannot be picked up unless you are in the same bracket

  • Boss loot: Loot from bosses obtained by higher brackets will not appear for lower brackets

  • Tier 3 sigils: Only brackets IV & V can obtain tier 3 sigils

  • Drop rates: We've copied OSRS drop rate system for DMMPS

  • Boss room access: Brackets 1, 2 and 3 can not access following content

    • Godwars

    • Alchemical Hydra

    • Nex

    • Zulrah

    • Corporeal Beast

    • Vorkath

    • Nightmare

    • Chambers of Xeric

    • Theatre of Blood

    • Tombs of Amascut

    • Demonic Gorillas

    • Basilisk Knights

    • Tormented Demons

    • The Duke Sucellus

    • The Whisperer

    • The Leviathan

    • Varvordis

    • Perilous Moons

    • Doom of mokhaiotl

    • Yama

Impact of these modifications

These changes ensure that lower brackets offer two main benefits: protection from higher combat players and the opportunity for players to enjoy the game without engaging in team-based activities. Lower-tier gear will be used for PKing, matching players' combat levels.

For the highest bracket, these modifications ensure that the best items in the game are obtainable only by players in this tier, preventing the use of alternate accounts to farm items in less populated brackets.

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