Quest items
Quest System and Quest Lamps
In OSRS Deadman mode, many items and activities are locked behind quest completions, which can be tedious and time-consuming. On DMMPS, we've streamlined this experience by offering alternative ways to access quest-locked content without completing the quests themselves.

Quest Lamps
Quest lamps can be purchased using DMM Points and are used to unlock quest-locked content. Certain activities, items, and areas that would normally require quest completion in OSRS can be accessed on DMMPS by using the appropriate quest lamp.
How to Access Quest-Locked Content
If you're interested in acquiring untradeable items or other rewards typically unlocked through quests in OSRS, visit the DMM Quest Guide at home, located near the quest minimap icon on the world map. This guide provides all the information you need to obtain these items.
Keep in mind that some items may also require certain skill levels to access, even after using a quest lamp.
What Quest Lamps Unlock
Elf Lamp Unlocks
Removes Prifddinas requirements—you cannot enter Prifddinas without this lamp
Allows speaking to Ilfeen at home for crystal equipment
Grants access to the singing bowl
Enables equipping crystal weaponry and armor
Unlocks access to the Gauntlet and Zalcano
Allows using the spirit tree to Prifddinas
Unlocks the ability to fight Zulrah
Fremennik Lamp Unlocks
This lamp is required to travel to the following locations:
Island of Stone
Waterbirth Island
Jatizso
Neitiznot
Lunar Isle
Pirate's Cove
Additional unlocks:
Crafting astral runes
Obtaining lunar robes and moonclan robes from shops
Accessing Brundt the Chieftain's shop to purchase the V's shield
Camelot Lamp Unlocks
Unlocks the Piety and Chivalry prayers
Grants access to the Ranging Guild (requires 40 Ranged)
Myreque Lamp Unlocks
Unlocks access to the Theatre of Blood
Allows using Drakan's medallion teleports
Enables using barrows teleport tablets
Recipe for Disaster Lamp
Unlocks the Culinaromancer's Chest in Lumbridge basement
Note: Banking is free for everyone
Mahjarrat 1 Lamp
Allows switching to the Ancient spellbook (including at POH altars)
Removes stat requirements to switch to Ancients at the pyramid altar (POH altars bypass this requirement)
Unlocks access to the ghostly robes and ancient staff shop
Mahjarrat 2 Lamp
Unlocks access to the Tombs of Amascut—requires both Mahjarrat 1 and 2 lamps
Grants access to the Keris partisan and Keris shop at Sophanem church
Gnome Lamp
Unlocks access to Monkey Madness II caves
Allows jumping the fence to enter the Demonic Gorillas cave
Grants access to the Gnome King's shop
Dragonkin Lamp
Unlocks travel to Ungael
Removes Myths' Guild stat requirements—this lamp is required to enter
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